The Sounds of The Last of Us: Part 2
Описание
Beau Anthony Jimenez, Sound Designer at Naughty Dog shares some of the creative processes explored to create the sound for The Last of Us: Part 2.
Listen to the full podcast conversation on SoundWorks Collection:
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In this conversation we chat with the sound team from Naughty Dog to discuss their extensive work on The Last of Us: Part 2. We explore the gun and foley sound recordings, creating the terrifying sounds of the infected, the whistle language of the Seraphites, the unique glass and breathing sound systems, Ellie’s guitar gameplay sounds and much more!
Robert Krekel - Audio Lead
Neil Uchitel - Senior Sound Designer
Jonathan Lanier - Audio Programmer
Maged Khalil Ragab – Dialogue Supervisor
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